Grow and modify an ecosystem, with simulated evolution by natural selection creating the lifeforms that inhabit it. All the creatures in the trailer evolved on their own in the game. None were hand-edited!
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Release Date:
Mar 16, 2021
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Ecosystem is an ambitious and experimental project. Simulating a realistic, natural water world on the border between science and entertainment has never been attempted with this level of depth. As a result, with prolonged play, there is likely to be a host of unintended consequences of the largely unconstrained evolutionary algorithms and so we will need your help to track down potential gameplay issues, unrealistic catastrophic events, and of course the odd bug...”

Approximately how long will this game be in Early Access?

“Early Access is expected to last 12 to 18 months.”

How is the full version planned to differ from the Early Access version?

“There are planned extensions to the evolution algorithms to allow for more diverse behaviours, longer food chains, and new solutions to underwater locomotion.”

What is the current state of the Early Access version?

“The main evolution framework is functional, fish can evolve in player-defined biomes, plants and nutrients can be introduced and manipulated, and worlds and creatures can be saved so you can look after them for as long as you like.”

Will the game be priced differently during and after Early Access?

“No price change is planned.”

How are you planning on involving the Community in your development process?

“Everyone picks up and plays ecosystem a little differently. At the moment, the two available game modes are as flexible as possible to allow for a range of play styles. We want to see which features are community favourites and focus continuing development in these areas. If you let us know what you like, we'll do our best to enhance it.”
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Download Ecosystem Demo

This game is not yet available on Steam

Planned Release Date: March 16

This game plans to unlock in approximately 12 hours

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About This Game

Ecosystem isn't just a video game version of the laws of ecology with pre-made fish models. The simulation actually determines the creatures in the game: their bodies, how they swim, and how they think and behave. All the creatures in the trailer evolved on their own in the game; none were hand-edited!

Virtual creatures evolve on their own to adapt to an environment you create

At Ecosystem's heart are evolving virtual lifeforms, who grow from synthetic DNA and live in a physically-simulated ocean. This synthetic DNA encodes everything about a creature, from skeletal structure to skin, from joint-types to mental processes. The genetic code of a creature can mutate, combine, be spliced with other species, and be directly modified by the player.

Creatures' nervous systems evolve along with their bodies

Creature brains are also encoded in DNA and subject to evolution. The neurology of a virtual lifeform is a pipeline computer where, every moment, data from sense organs is passed through a network of neurons and finally contracts a muscle in a specific body part.

Movement is bound by the laws of fishics

To swim, creatures don't just play an animation. They move like real sea-life, applying torque at their joints to push against the water in a way coordinated to propel themselves forward. Working within this physical simulation, evolution can produce an enormous variety of body shapes and swimming styles.

Play for thousands of hours and never see the same animal twice!

A wide variety of different creature populations share a single environment, where they swim, graze, prey on each other, and have children. The fittest creatures pass their genes along to their children, and over time a world of strange and unique creatures is born...

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 64-bit or higher
    • Processor: Intel Core i3-4340 / AMD FX-6300
    • Memory: 4 GB RAM
    • Graphics: nVidia GeForce GTX 660 2GB / AMD Radeon HD 7850 2GB
    • Storage: 2 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
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